*/ class Swift_CharacterReader_Utf8Reader implements Swift_CharacterReader { /** Pre-computed for optimization */ private static $length_map=array( // N=0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x0N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x1N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x2N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x3N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x4N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x5N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x6N 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // 0x7N 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x8N 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x9N 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xAN 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xBN 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // 0xCN 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // 0xDN 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, // 0xEN 4,4,4,4,4,4,4,4,5,5,5,5,6,6,0,0 // 0xFN ); private static $s_length_map=array( "\x00"=>1, "\x01"=>1, "\x02"=>1, "\x03"=>1, "\x04"=>1, "\x05"=>1, "\x06"=>1, "\x07"=>1, "\x08"=>1, "\x09"=>1, "\x0a"=>1, "\x0b"=>1, "\x0c"=>1, "\x0d"=>1, "\x0e"=>1, "\x0f"=>1, "\x10"=>1, "\x11"=>1, "\x12"=>1, "\x13"=>1, "\x14"=>1, "\x15"=>1, "\x16"=>1, "\x17"=>1, "\x18"=>1, "\x19"=>1, "\x1a"=>1, "\x1b"=>1, "\x1c"=>1, "\x1d"=>1, "\x1e"=>1, "\x1f"=>1, "\x20"=>1, "\x21"=>1, "\x22"=>1, "\x23"=>1, "\x24"=>1, "\x25"=>1, "\x26"=>1, "\x27"=>1, "\x28"=>1, "\x29"=>1, "\x2a"=>1, "\x2b"=>1, "\x2c"=>1, "\x2d"=>1, "\x2e"=>1, "\x2f"=>1, "\x30"=>1, "\x31"=>1, "\x32"=>1, "\x33"=>1, "\x34"=>1, "\x35"=>1, "\x36"=>1, "\x37"=>1, "\x38"=>1, "\x39"=>1, "\x3a"=>1, "\x3b"=>1, "\x3c"=>1, "\x3d"=>1, "\x3e"=>1, "\x3f"=>1, "\x40"=>1, "\x41"=>1, "\x42"=>1, "\x43"=>1, "\x44"=>1, "\x45"=>1, "\x46"=>1, "\x47"=>1, "\x48"=>1, "\x49"=>1, "\x4a"=>1, "\x4b"=>1, "\x4c"=>1, "\x4d"=>1, "\x4e"=>1, "\x4f"=>1, "\x50"=>1, "\x51"=>1, "\x52"=>1, "\x53"=>1, "\x54"=>1, "\x55"=>1, "\x56"=>1, "\x57"=>1, "\x58"=>1, "\x59"=>1, "\x5a"=>1, "\x5b"=>1, "\x5c"=>1, "\x5d"=>1, "\x5e"=>1, "\x5f"=>1, "\x60"=>1, "\x61"=>1, "\x62"=>1, "\x63"=>1, "\x64"=>1, "\x65"=>1, "\x66"=>1, "\x67"=>1, "\x68"=>1, "\x69"=>1, "\x6a"=>1, "\x6b"=>1, "\x6c"=>1, "\x6d"=>1, "\x6e"=>1, "\x6f"=>1, "\x70"=>1, "\x71"=>1, "\x72"=>1, "\x73"=>1, "\x74"=>1, "\x75"=>1, "\x76"=>1, "\x77"=>1, "\x78"=>1, "\x79"=>1, "\x7a"=>1, "\x7b"=>1, "\x7c"=>1, "\x7d"=>1, "\x7e"=>1, "\x7f"=>1, "\x80"=>0, "\x81"=>0, "\x82"=>0, "\x83"=>0, "\x84"=>0, "\x85"=>0, "\x86"=>0, "\x87"=>0, "\x88"=>0, "\x89"=>0, "\x8a"=>0, "\x8b"=>0, "\x8c"=>0, "\x8d"=>0, "\x8e"=>0, "\x8f"=>0, "\x90"=>0, "\x91"=>0, "\x92"=>0, "\x93"=>0, "\x94"=>0, "\x95"=>0, "\x96"=>0, "\x97"=>0, "\x98"=>0, "\x99"=>0, "\x9a"=>0, "\x9b"=>0, "\x9c"=>0, "\x9d"=>0, "\x9e"=>0, "\x9f"=>0, "\xa0"=>0, "\xa1"=>0, "\xa2"=>0, "\xa3"=>0, "\xa4"=>0, "\xa5"=>0, "\xa6"=>0, "\xa7"=>0, "\xa8"=>0, "\xa9"=>0, "\xaa"=>0, "\xab"=>0, "\xac"=>0, "\xad"=>0, "\xae"=>0, "\xaf"=>0, "\xb0"=>0, "\xb1"=>0, "\xb2"=>0, "\xb3"=>0, "\xb4"=>0, "\xb5"=>0, "\xb6"=>0, "\xb7"=>0, "\xb8"=>0, "\xb9"=>0, "\xba"=>0, "\xbb"=>0, "\xbc"=>0, "\xbd"=>0, "\xbe"=>0, "\xbf"=>0, "\xc0"=>2, "\xc1"=>2, "\xc2"=>2, "\xc3"=>2, "\xc4"=>2, "\xc5"=>2, "\xc6"=>2, "\xc7"=>2, "\xc8"=>2, "\xc9"=>2, "\xca"=>2, "\xcb"=>2, "\xcc"=>2, "\xcd"=>2, "\xce"=>2, "\xcf"=>2, "\xd0"=>2, "\xd1"=>2, "\xd2"=>2, "\xd3"=>2, "\xd4"=>2, "\xd5"=>2, "\xd6"=>2, "\xd7"=>2, "\xd8"=>2, "\xd9"=>2, "\xda"=>2, "\xdb"=>2, "\xdc"=>2, "\xdd"=>2, "\xde"=>2, "\xdf"=>2, "\xe0"=>3, "\xe1"=>3, "\xe2"=>3, "\xe3"=>3, "\xe4"=>3, "\xe5"=>3, "\xe6"=>3, "\xe7"=>3, "\xe8"=>3, "\xe9"=>3, "\xea"=>3, "\xeb"=>3, "\xec"=>3, "\xed"=>3, "\xee"=>3, "\xef"=>3, "\xf0"=>4, "\xf1"=>4, "\xf2"=>4, "\xf3"=>4, "\xf4"=>4, "\xf5"=>4, "\xf6"=>4, "\xf7"=>4, "\xf8"=>5, "\xf9"=>5, "\xfa"=>5, "\xfb"=>5, "\xfc"=>6, "\xfd"=>6, "\xfe"=>0, "\xff"=>0, ); /** * Returns the complete character map. * * @param string $string * @param int $startOffset * @param array $currentMap * @param mixed $ignoredChars * * @return int */ public function getCharPositions($string, $startOffset, &$currentMap, &$ignoredChars) { if (!isset($currentMap['i']) || ! isset($currentMap['p'])) { $currentMap['p'] = $currentMap['i'] = array(); } $strlen=strlen($string); $charPos=count($currentMap['p']); $foundChars=0; $invalid=false; for ($i = 0; $i < $strlen; ++$i) { $char = $string[$i]; $size = self::$s_length_map[$char]; if ($size == 0) { /* char is invalid, we must wait for a resync */ $invalid = true; continue; } else { if ($invalid == true) { /* We mark the chars as invalid and start a new char */ $currentMap['p'][$charPos + $foundChars] = $startOffset + $i; $currentMap['i'][$charPos + $foundChars] = true; ++$foundChars; $invalid = false; } if (($i + $size) > $strlen) { $ignoredChars = substr($string, $i); break; } for ($j = 1; $j < $size; ++$j) { $char = $string[$i + $j]; if ($char > "\x7F" && $char < "\xC0") { // Valid - continue parsing } else { /* char is invalid, we must wait for a resync */ $invalid = true; continue 2; } } /* Ok we got a complete char here */ $currentMap['p'][$charPos + $foundChars] = $startOffset + $i + $size; $i += $j - 1; ++$foundChars; } } return $foundChars; } /** * Returns mapType. * * @return int mapType */ public function getMapType() { return self::MAP_TYPE_POSITIONS; } /** * Returns an integer which specifies how many more bytes to read. * * A positive integer indicates the number of more bytes to fetch before invoking * this method again. * A value of zero means this is already a valid character. * A value of -1 means this cannot possibly be a valid character. * * @param string $bytes * @param int $size * * @return int */ public function validateByteSequence($bytes, $size) { if ($size<1) { return -1; } $needed = self::$length_map[$bytes[0]] - $size; return ($needed > -1) ? $needed : -1 ; } /** * Returns the number of bytes which should be read to start each character. * * @return int */ public function getInitialByteSize() { return 1; } }