setHand($hand); } /** * Sets the hand string to parse * @param $hand string of xxxx|xxx|xxx|xxx format **/ public function setHand($hand) { $this->_hand = $hand; } /** * Card comparison function * @param $cardA, $cardB - characters denoting cards * @return 1 or -1, as usort() expects **/ private function _sort($cardA, $cardB) { // aces first if ($cardA == 'a') { return -1; } // ...than kings... if ($cardA == 'k') { return ($cardB == 'a') ? 1 : -1; } // ...queens... if ($cardA == 'q') { return (in_array($cardB, array('a', 'k'))) ? 1 : -1; } // ...jacks... if ($cardA == 'j') { return (in_array($cardB, array('a', 'k', 'q'))) ? 1 : -1; } // ...tens... if ($cardA == 't') { return (in_array($cardB, array('a', 'k', 'q', 'j'))) ? 1 : -1; } // ... and nines if ($cardA == '9') { return (in_array($cardB, array('a', 'k', 'q', 'j', 't'))) ? 1 : -1; } // anything else goes last, as it was return 1; } /** * Suit sorting function. Uses OsikaParser::_sort as user-defined sort function for the exploded string. **/ private function _sortSuit(&$suit) { $temp = str_split($suit); usort($temp, array($this, '_sort')); $suit = implode('', $temp); } /** * Where the magic happens. **/ public function parse() { if (!$this->_hand) { throw new OsikaParserException('Brak podanej ręki', OsikaParserException::NO_HAND); } // input is case-insensitive $this->_hand = strtolower($this->_hand); // allow (and interpret) Polish figures abbrevs. and "10" as Ten $this->_hand = strtr($this->_hand, array( '10' => 't', 'w' => 'j', 'd' => 'q')); // strip whitespace $this->_hand = preg_replace('/\s/', '', $this->_hand); $suits = explode('|', $this->_hand); // check for invalid number of suits suits in the hand if (count($suits) !== 4) { throw new OsikaParserException('Ręka nie zawiera 4 kolorów', OsikaParserException::INVALID_SUIT_COUNT); } $cardCount = 0; foreach ($suits as &$suit) { // check for invalid characters if (preg_match('/[^akqjtx2-9]/', $suit)) { throw new OsikaParserException('Kolor '.$suit.' zawiera nieprawidłowe znaki', OsikaParserException::INVALID_CHARS); } // check for duplicate cards foreach (array('a', 'k', 'q', 'j', 't', '9') as $honor) { if (substr_count($suit, $honor) > 1) { throw new OsikaParserException('Kolor '.$suit.' zawiera zduplikowany honor (lub 9)', OsikaParserException::DUPLICATE_CHARS); } } $this->_sortSuit($suit); $cardCount += strlen($suit); } unset($suit); // check for wrong card count if ($cardCount !== 13) { throw new OsikaParserException('Ręka nie zawiera 13 kart', OsikaParserException::INVALID_CARD_COUNT); } return $suits; } } /** * Exception class for parser errors **/ class OsikaParserException extends Exception { const NO_HAND = 1; // empty (or equivalent) string provided const INVALID_SUIT_COUNT = 2; // the hand does not contain 4 suit (i.e. 3 "|" chars) const INVALID_CHARS = 3; // the hand contains characters that make no sense const DUPLICATE_CHARS = 4; // the hand contains duplicate honors (or 9) const INVALID_CARD_COUNT = 5; // the hand does not contain 13 cards /* Should we check if the hand contains exactly 13 cards? I don't think the algorithm technically relies on the hand being complete. But does the evaluation stand for incomplete hands? E.g. if we played the first 7 tricks and are left with AK AK AK ==, do all the quick tricks, short honor and grouped honor evaluations compute correctly? Or even make sense? */ }; ?>