/** * Similar to bindAsEventLister, but takes additional arguments. */ Function.prototype.bindEvent = function() { var __method = this, args = $A(arguments), object = args.shift(); return function(event) { return __method.apply(object, [event || window.event].concat(args)); } } /** * Creates a new function by copying function definition from * the base and optional definition. * @param function a base function to copy from. * @param array additional definition * @param function return a new function with definition from both * base and definition. */ Class.extend = function(base, definition) { var component = Class.create(); Object.extend(component.prototype, base.prototype); if(definition) Object.extend(component.prototype, definition); return component; } /* Base, version 1.0.2 Copyright 2006, Dean Edwards License: http://creativecommons.org/licenses/LGPL/2.1/ */ var Base = function() { if (arguments.length) { if (this == window) { // cast an object to this class Base.prototype.extend.call(arguments[0], arguments.callee.prototype); } else { this.extend(arguments[0]); } } }; Base.version = "1.0.2"; Base.prototype = { extend: function(source, value) { var extend = Base.prototype.extend; if (arguments.length == 2) { var ancestor = this[source]; // overriding? if ((ancestor instanceof Function) && (value instanceof Function) && ancestor.valueOf() != value.valueOf() && /\bbase\b/.test(value)) { var method = value; // var _prototype = this.constructor.prototype; // var fromPrototype = !Base._prototyping && _prototype[source] == ancestor; value = function() { var previous = this.base; // this.base = fromPrototype ? _prototype[source] : ancestor; this.base = ancestor; var returnValue = method.apply(this, arguments); this.base = previous; return returnValue; }; // point to the underlying method value.valueOf = function() { return method; }; value.toString = function() { return String(method); }; } return this[source] = value; } else if (source) { var _prototype = {toSource: null}; // do the "toString" and other methods manually var _protected = ["toString", "valueOf"]; // if we are prototyping then include the constructor if (Base._prototyping) _protected[2] = "constructor"; for (var i = 0; (name = _protected[i]); i++) { if (source[name] != _prototype[name]) { extend.call(this, name, source[name]); } } // copy each of the source object's properties to this object for (var name in source) { if (!_prototype[name]) { extend.call(this, name, source[name]); } } } return this; }, base: function() { // call this method from any other method to invoke that method's ancestor } }; Base.extend = function(_instance, _static) { var extend = Base.prototype.extend; if (!_instance) _instance = {}; // build the prototype Base._prototyping = true; var _prototype = new this; extend.call(_prototype, _instance); var constructor = _prototype.constructor; _prototype.constructor = this; delete Base._prototyping; // create the wrapper for the constructor function var klass = function() { if (!Base._prototyping) constructor.apply(this, arguments); this.constructor = klass; }; klass.prototype = _prototype; // build the class interface klass.extend = this.extend; klass.implement = this.implement; klass.toString = function() { return String(constructor); }; extend.call(klass, _static); // single instance var object = constructor ? klass : _prototype; // class initialisation if (object.init instanceof Function) object.init(); return object; }; Base.implement = function(_interface) { if (_interface instanceof Function) _interface = _interface.prototype; this.prototype.extend(_interface); };