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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Aktywator
{
public partial class ChooseTournament : Form
{
private Tournament[] turns;
public Tournament chosenTournament;
public ChooseTournament()
{
InitializeComponent();
}
private void ChooseTournament_Load(object sender, EventArgs e)
{
List<Tournament> list = Tournament.getTournaments();
turns = new Tournament[list.Count];
int c = 0;
foreach (Tournament t in list)
{
turns[c++] = t;
listBox.Items.Add(t.ToString());
}
}
private void bChoose_Click(object sender, EventArgs e)
{
if (listBox.SelectedIndex >= 0)
{
chosenTournament = turns[listBox.SelectedIndex];
Close();
}
}
private void listBox_MouseDoubleClick(object sender, MouseEventArgs e)
{
bChoose_Click(sender, e);
}
}
}
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