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authorJean-Luc Gyger <jean-luc.gyger@vysual.ch>2016-02-11 10:01:12 +0100
committerJean-Luc Gyger <jean-luc.gyger@vysual.ch>2016-02-11 10:01:12 +0100
commitd70861a8f9368773f2f0291454e9420174e6c14a (patch)
treee44a32e401211422fb05da355c9eef4d5934d9e9 /demos/quickstart/protected/pages/Fundamentals/ja/Hangman.page
parentd32f65815eb6feb4bcb8a0c85572f722d7826342 (diff)
parent275f16b90a92c62935cb691d11e0bd124acf64e4 (diff)
Merge branch 'master' of https://github.com/majuca/prado
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-<com:TContent ID="body" >
-
-<h1 id="1301">Sample: Hangman Game</h1>
-<p id="60043" class="block-content">
-Having seen the simple "Hello World" application, we now build a more complex application called "Hangman Game". In this game, the player is asked to guess a word, a letter at a time. If he guesses a letter right, the letter will be shown in the word. The player can continue to guess as long as the number of his misses is within a prespecified bound. The player wins the game if he finds out the word within the miss bound, or he loses.
-</p>
-<p id="60044" class="block-content">
-To facilitate the building of this game, we show the state transition diagram of the gaming process in the following,
-<br /><br />
-To be continued...
-</p>
-<com:RunBar PagePath="Fundamentals.Samples.Hangman.Home" />
-
-</com:TContent>