summaryrefslogtreecommitdiff
path: root/framework/Web/Javascripts/extended/event.js
diff options
context:
space:
mode:
Diffstat (limited to 'framework/Web/Javascripts/extended/event.js')
-rw-r--r--framework/Web/Javascripts/extended/event.js49
1 files changed, 25 insertions, 24 deletions
diff --git a/framework/Web/Javascripts/extended/event.js b/framework/Web/Javascripts/extended/event.js
index e464fa94..e257931a 100644
--- a/framework/Web/Javascripts/extended/event.js
+++ b/framework/Web/Javascripts/extended/event.js
@@ -1,14 +1,14 @@
/**
* @class Event extensions.
*/
-Object.extend(Event,
+Object.extend(Event,
{
/**
- * Register a function to be executed when the page is loaded.
- * Note that the page is only loaded if all resources (e.g. images)
+ * Register a function to be executed when the page is loaded.
+ * Note that the page is only loaded if all resources (e.g. images)
* are loaded.
- *
- * Example: Show an alert box with message "Page Loaded!" when the
+ *
+ * Example: Show an alert box with message "Page Loaded!" when the
* page finished loading.
* <code>
* Event.OnLoad(function(){ alert("Page Loaded!"); });
@@ -16,18 +16,18 @@ Object.extend(Event,
*
* @param {Function} function to execute when page is loaded.
*/
- OnLoad : function (fn)
+ OnLoad : function (fn)
{
// opera onload is in document, not window
- var w = document.addEventListener &&
+ var w = document.addEventListener &&
!window.addEventListener ? document : window;
Event.observe(w,'load',fn);
},
/**
* @param {Event} a keyboard event
- * @return {Number} the Unicode character code generated by the key
- * that was struck.
+ * @return {Number} the Unicode character code generated by the key
+ * that was struck.
*/
keyCode : function(e)
{
@@ -36,64 +36,65 @@ Object.extend(Event,
/**
* @param {String} event type or event name.
- * @return {Boolean} true if event type is of HTMLEvent, false
+ * @return {Boolean} true if event type is of HTMLEvent, false
* otherwise
*/
isHTMLEvent : function(type)
{
- var events = ['abort', 'blur', 'change', 'error', 'focus',
- 'load', 'reset', 'resize', 'scroll', 'select',
+ var events = ['abort', 'blur', 'change', 'error', 'focus',
+ 'load', 'reset', 'resize', 'scroll', 'select',
'submit', 'unload'];
return events.include(type);
},
/**
* @param {String} event type or event name
- * @return {Boolean} true if event type is of MouseEvent,
+ * @return {Boolean} true if event type is of MouseEvent,
* false otherwise
*/
isMouseEvent : function(type)
{
- var events = ['click', 'mousedown', 'mousemove', 'mouseout',
+ var events = ['click', 'mousedown', 'mousemove', 'mouseout',
'mouseover', 'mouseup'];
return events.include(type);
},
/**
- * Dispatch the DOM event of a given <tt>type</tt> on a DOM
- * <tt>element</tt>. Only HTMLEvent and MouseEvent can be
- * dispatched, keyboard events or UIEvent can not be dispatch
+ * Dispatch the DOM event of a given <tt>type</tt> on a DOM
+ * <tt>element</tt>. Only HTMLEvent and MouseEvent can be
+ * dispatched, keyboard events or UIEvent can not be dispatch
* via javascript consistently.
* For the "submit" event the submit() method is called.
* @param {Object} element id string or a DOM element.
* @param {String} event type to dispatch.
*/
- fireEvent : function(element,type)
+ fireEvent : function(element,type,canBubble)
{
+ canBubble = (typeof(canBubble) == undefined) ? true : canBubble;
element = $(element);
if(type == "submit")
return element.submit();
if(document.createEvent)
- {
+ {
if(Event.isHTMLEvent(type))
{
var event = document.createEvent('HTMLEvents');
- event.initEvent(type, true, true);
+ event.initEvent(type, canBubble, true);
}
else if(Event.isMouseEvent(type))
{
- var event = document.createEvent('MouseEvents');
+ var event = document.createEvent('MouseEvents');
if (event.initMouseEvent)
{
- event.initMouseEvent(type,true,true,
- document.defaultView, 1, 0, 0, 0, 0, false,
+ event.initMouseEvent(type,canBubble,true,
+ document.defaultView, 1, 0, 0, 0, 0, false,
false, false, false, 0, null);
}
else
{
// Safari
// TODO we should be initialising other mouse-event related attributes here
- event.initEvent(type, true, true);
+ event.initEvent(type, canBubble, true);
}
}
element.dispatchEvent(event);