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/**
* @class Event extensions.
*/
Object.extend(Event,
{
/**
* Register a function to be executed when the page is loaded.
* Note that the page is only loaded if all resources (e.g. images)
* are loaded.
*
* Example: Show an alert box with message "Page Loaded!" when the
* page finished loading.
* <code>
* Event.OnLoad(function(){ alert("Page Loaded!"); });
* </code>
*
* @param {Function} function to execute when page is loaded.
*/
OnLoad : function (fn)
{
// opera onload is in document, not window
var w = document.addEventListener &&
!window.addEventListener ? document : window;
Event.observe(w,'load',fn);
},
/**
* @param {Event} a keyboard event
* @return {Number} the Unicode character code generated by the key
* that was struck.
*/
keyCode : function(e)
{
return e.keyCode != null ? e.keyCode : e.charCode
},
/**
* @param {String} event type or event name.
* @return {Boolean} true if event type is of HTMLEvent, false
* otherwise
*/
isHTMLEvent : function(type)
{
var events = ['abort', 'blur', 'change', 'error', 'focus',
'load', 'reset', 'resize', 'scroll', 'select',
'submit', 'unload'];
return events.include(type);
},
/**
* @param {String} event type or event name
* @return {Boolean} true if event type is of MouseEvent,
* false otherwise
*/
isMouseEvent : function(type)
{
var events = ['click', 'mousedown', 'mousemove', 'mouseout',
'mouseover', 'mouseup'];
return events.include(type);
},
/**
* Dispatch the DOM event of a given <tt>type</tt> on a DOM
* <tt>element</tt>. Only HTMLEvent and MouseEvent can be
* dispatched, keyboard events or UIEvent can not be dispatch
* via javascript consistently.
* For the "submit" event the submit() method is called.
* @param {Object} element id string or a DOM element.
* @param {String} event type to dispatch.
*/
fireEvent : function(element,type)
{
element = $(element);
if(type == "submit")
return element.submit();
if(document.createEvent)
{
if(Event.isHTMLEvent(type))
{
var event = document.createEvent('HTMLEvents');
event.initEvent(type, true, true);
}
else if(Event.isMouseEvent(type))
{
var event = document.createEvent('MouseEvents');
event.initMouseEvent(type,true,true,
document.defaultView, 1, 0, 0, 0, 0, false,
false, false, false, 0, null);
}
element.dispatchEvent(event);
}
else if(document.createEventObject)
{
var evObj = document.createEventObject();
element.fireEvent('on'+type, evObj);
}
else if(typeof(element['on'+type]) == "function")
element['on'+type]();
}
});
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