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import copy
import inspect
from urlparse import urljoin
from jfr_playoff.dto import Match, Team
from jfr_playoff.logger import PlayoffLogger
class ResultInfoClient(object):
def __init__(self, settings, database=None):
self.settings = settings
self.database = database
@property
def priority(self):
return 0
def is_capable(self):
return False
def get_exceptions(self, method):
pass
class ResultInfo(object):
def __init__(self, *args):
self.clients = self._fill_client_list(*args)
@property
def submodule_path(self):
raise NotImplementedError()
@property
def _client_classes(self):
module = __import__(self.submodule_path, fromlist=[''])
for submodule_path in module.CLIENTS:
submodule = __import__(submodule_path, fromlist=[''])
for member in inspect.getmembers(submodule, inspect.isclass):
if member[1].__module__ == submodule_path:
yield member[1]
def _fill_client_list(self, *args):
all_clients = [c(*args) for c in self._client_classes]
clients = [c for c in all_clients if c.is_capable()]
return sorted(clients, key=lambda c: c.priority, reverse=True)
def call_client(self, method, default, *args):
PlayoffLogger.get('resultinfo').info(
'calling %s on result info clients', method)
for client in self.clients:
try:
ret = getattr(client, method)(*args)
PlayoffLogger.get('resultinfo').info(
'%s.%s method returned %s',
client.__class__.__name__, method, ret)
return ret
except Exception as e:
if type(e) \
in client.get_exceptions(method) + (NotImplementedError,):
PlayoffLogger.get('resultinfo').warning(
'%s.%s method raised %s(%s)',
client.__class__.__name__, method,
type(e).__name__, str(e))
else:
raise
PlayoffLogger.get('resultinfo').info(
'%s method returning default: %s', method, default)
return default
class TournamentInfo(ResultInfo):
def __init__(self, settings, database):
ResultInfo.__init__(self, settings, database)
self.final_positions = settings.get('final_positions', [])
@property
def submodule_path(self):
return 'jfr_playoff.data.tournament'
def get_tournament_results(self):
teams = self.call_client('get_tournament_results', [])
if self.is_finished():
PlayoffLogger.get('tournamentinfo').info(
'setting final positions from tournament results: %s',
self.final_positions)
for position in self.final_positions:
if len(teams) >= position:
teams[position-1] = (teams[position-1] + [None] * 4)[0:4]
teams[position-1][3] = position
return teams
def is_finished(self):
return self.call_client('is_finished', True)
def get_results_link(self, suffix='leaderb.html'):
return self.call_client('get_results_link', None, suffix)
class MatchInfo(ResultInfo):
matches = {}
def __init__(self, match_config, teams, database,
aliases=None, starting_positions_certain=True):
ResultInfo.__init__(self, match_config, database)
self.config = match_config
self.teams = teams
self.database = database
self.aliases = {}
if aliases:
for team, team_aliases in aliases.iteritems():
for alias in team_aliases:
self.aliases[alias] = team
self._starting_positions_certain = starting_positions_certain
self.info = Match()
self._init_info()
self._fetch_match_link()
@property
def submodule_path(self):
return 'jfr_playoff.data.match'
def _init_info(self):
self.info.id = self.config['id']
MatchInfo.matches[self.info.id] = self.info
self.info.running = 0
self.info.winner_matches = []
self.info.loser_matches = []
for i in range(0, 2):
if 'winner' in self.config['teams'][i]:
self.info.winner_matches += self.config['teams'][i]['winner']
if 'loser' in self.config['teams'][i]:
self.info.loser_matches += self.config['teams'][i]['loser']
self.info.winner_matches = list(set(self.info.winner_matches))
self.info.loser_matches = list(set(self.info.loser_matches))
self.info.winner_place = self.config.get('winner', [])
self.info.loser_place = self.config.get('loser', [])
self.info.teams = []
def _fetch_match_link(self):
link = self.call_client('get_match_link', None)
if link is not None:
self.info.link = link
else:
PlayoffLogger.get('matchinfo').info(
'match #%d link empty', self.info.id)
def _get_predefined_scores(self):
teams = [Team(), Team()]
scores_fetched = False
teams_fetched = False
if 'score' in self.config:
i = 0
for score in self.config['score']:
if isinstance(self.config['score'], dict):
teams[i].score = self.config['score'][score]
try:
team_no = int(score)
teams[i].name = [self.teams[team_no-1][0]]
except ValueError:
teams[i].name = [score]
teams_fetched = True
else:
teams[i].score = score
i += 1
if i == 2:
break
scores_fetched = True
PlayoffLogger.get('matchinfo').info(
'pre-defined scores for match #%d: %s',
self.info.id, teams)
return scores_fetched, teams_fetched, teams
def _get_config_teams(self, teams):
for i in range(0, 2):
match_teams = []
possible_teams = []
if isinstance(self.config['teams'][i], basestring):
match_teams = [self.config['teams'][i]]
elif isinstance(self.config['teams'][i], list):
match_teams = self.config['teams'][i]
else:
if 'winner' in self.config['teams'][i]:
match_teams += [
MatchInfo.matches[winner_match].winner
for winner_match in self.config['teams'][i]['winner']]
possible_teams += [
MatchInfo.matches[winner_match].possible_winner
for winner_match in self.config['teams'][i]['winner']]
if 'loser' in self.config['teams'][i]:
match_teams += [
MatchInfo.matches[loser_match].loser
for loser_match in self.config['teams'][i]['loser']]
possible_teams += [
MatchInfo.matches[loser_match].possible_loser
for loser_match in self.config['teams'][i]['loser']]
if 'place' in self.config['teams'][i]:
placed_teams = [
self.teams[place-1][0]
for place in self.config['teams'][i]['place']]
if self._starting_positions_certain:
match_teams += placed_teams
possible_teams = [None] * len(placed_teams)
else:
possible_teams += placed_teams
match_teams = [None] * len(placed_teams)
teams[i].name = match_teams
teams[i].possible_name = possible_teams
teams[i].known_teams = len([
team for team in match_teams if team is not None])
teams[i].selected_team = self.config['selected_teams'][i] \
if 'selected_teams' in self.config else -1
PlayoffLogger.get('matchinfo').info(
'config scores for match #%d: %s',
self.info.id, teams)
return teams
def _resolve_team_aliases(self, teams):
return [
self.aliases[team]
if team in self.aliases
else team
for team in teams]
def _fetch_teams_with_scores(self):
(scores_fetched, teams_fetched, self.info.teams) = \
self._get_predefined_scores()
if scores_fetched:
self.info.running = int(self.config.get('running', -1))
if not teams_fetched:
teams = self.call_client(
'fetch_teams', None,
copy.deepcopy(self.info.teams))
if teams is None:
PlayoffLogger.get('matchinfo').warning(
'fetching teams for match #%d failed, reverting to config',
self.info.id)
self.info.teams = self._get_config_teams(self.info.teams)
else:
self.info.teams = teams
for team in range(0, len(self.info.teams)):
if isinstance(self.config['teams'][team], dict):
self.info.teams[team].place = self.config['teams'][team].get(
'place', self.info.teams[team].place)
self.info.teams[team].name = self._resolve_team_aliases(
self.info.teams[team].name)
PlayoffLogger.get('matchinfo').info(
'team list after resolving aliases: %s',
self.info.teams[team].name)
self.info.teams[team].possible_name = self._resolve_team_aliases(
self.info.teams[team].possible_name)
PlayoffLogger.get('matchinfo').info(
'predicted team list after resolving aliases: %s',
self.info.teams[team].possible_name)
def _fetch_board_count(self):
boards_played, boards_to_play = self.call_client(
'board_count', (0, 0))
if boards_played > 0:
self.info.running = -1 \
if boards_played >= boards_to_play \
else boards_played
def _determine_outcome(self):
if (self.info.teams[0].known_teams == 1) \
and (self.info.teams[1].known_teams == 1):
if self.info.running == -1:
if self.info.teams[0].score > self.info.teams[1].score:
self.info.winner = self.info.teams[0].name[0]
self.info.loser = self.info.teams[1].name[0]
else:
self.info.loser = self.info.teams[0].name[0]
self.info.winner = self.info.teams[1].name[0]
elif self.info.running > 0:
if self.info.teams[0].score > self.info.teams[1].score:
self.info.possible_winner = self.info.teams[0].name[0]
self.info.possible_loser = self.info.teams[1].name[0]
elif self.info.teams[0].score < self.info.teams[1].score:
self.info.possible_loser = self.info.teams[0].name[0]
self.info.possible_winner = self.info.teams[1].name[0]
def _determine_running_link(self):
if self.info.link is None:
return
self.info.link = self.call_client('running_link', self.info.link)
def set_phase_link(self, phase_link):
prev_link = self.info.link
if self.info.link is None:
self.info.link = phase_link
else:
if self.info.link != '#':
self.info.link = urljoin(phase_link, self.info.link)
PlayoffLogger.get('matchinfo').info(
'applying phase link %s to match #%d: %s',
phase_link, self.info.id, self.info.link)
# re-init result info clients
if (prev_link != self.info.link) and (self.info.link is not None):
PlayoffLogger.get('matchinfo').info(
'config link changed, re-initializing result info client list')
self.config['link'] = self.info.link
ResultInfo.__init__(self, self.config, self.database)
def get_info(self):
self._fetch_teams_with_scores()
self._fetch_board_count()
self._determine_outcome()
if self.info.running > 0:
self._determine_running_link()
return self.info
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