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path: root/jfr_playoff/filemanager.py
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import os
import shutil
import socket

import __main__


class PlayoffFileManager(object):

    def __init__(self, settings):
        self.goniec = settings.get('goniec')
        self.output_file = settings.get('output')
        self.output_path = os.path.dirname(
            self.output_file
        ).strip(os.sep) + os.sep
        self.files = set()

    def reset(self):
        self.files.clear()

    def register_file(self, path):
        if path.startswith(self.output_path):
            self.files.add(path.replace(self.output_path, ''))

    def write_content(self, content):
        output = open(self.output_file, 'w')
        output.write(content.encode('utf8'))
        output.close()
        self.register_file(self.output_file)
        return self.output_file

    def copy_scripts(self, script_path='sklady/playoff.js'):
        script_output_path = os.path.join(self.output_path, script_path)
        shutil.copy(
            unicode(os.path.join(
                os.path.dirname(__main__.__file__), 'playoff.js')),
            unicode(script_output_path))
        self.register_file(script_output_path)
        return script_output_path

    def send_files(self):
        if self.goniec['enabled']:
            try:
                content_lines = [self.output_path] + \
                                list(self.files) + \
                                ['bye', '']
                print '\n'.join(content_lines)
                goniec = socket.socket()
                goniec.connect((self.goniec['host'], self.goniec['port']))
                goniec.sendall('\n'.join(content_lines))
                goniec.close()
            except socket.error:
                pass