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import os
import shutil
import socket
from jfr_playoff.logger import PlayoffLogger
import __main__
class PlayoffFileManager(object):
def __init__(self, settings):
self.goniec = settings.get('goniec') if settings.has_section('goniec') else None
PlayoffLogger.get('filemanager').info('goniec settings: %s', self.goniec)
self.output_file = self._sanitize_pathsep(settings.get('output'))
PlayoffLogger.get('filemanager').info('output file: %s', self.output_file)
self.output_path = os.path.dirname(
self.output_file
).strip(os.sep)
if len(self.output_path) > 0:
self.output_path += os.sep
self.output_path = self._sanitize_pathsep(self.output_path)
PlayoffLogger.get('filemanager').info('output path: %s', self.output_path)
self.files = set()
def _sanitize_pathsep(self, path):
return path.replace('/', os.sep).replace('\\', os.sep)
def reset(self):
self.files.clear()
def register_file(self, path):
path = self._sanitize_pathsep(path)
if path.startswith(self.output_path):
PlayoffLogger.get('filemanager').info('registering file: %s', path)
self.files.add(path.replace(self.output_path, ''))
else:
PlayoffLogger.get('filemanager').info(
'file: %s outside of %s, not registering', path, self.output_path)
def write_content(self, content):
output_dir = os.path.dirname(self.output_file)
if len(output_dir) > 0:
if not os.path.exists(output_dir):
PlayoffLogger.get('filemanager').info(
'output directory %s does not exist, creating',
output_dir)
os.makedirs(output_dir)
output = open(self.output_file, 'w')
PlayoffLogger.get('filemanager').info(
'writing %d bytes into file %s',
len(content), self.output_file)
output.write(content.encode('utf8'))
output.close()
self.register_file(self.output_file)
return self.output_file
def copy_file(self, filename, path):
source_path = unicode(os.path.join(
os.path.dirname(__main__.__file__), filename))
if not os.path.exists(source_path):
raise IOError('File: %s missing from runtime directory' % (
filename))
output_path = self._sanitize_pathsep(os.path.join(self.output_path, path))
output_dir = self._sanitize_pathsep(os.path.dirname(output_path))
if len(output_dir) > 0:
if not os.path.exists(output_dir):
PlayoffLogger.get('filemanager').info(
'output directory %s does not exist, creating',
output_dir)
os.makedirs(output_dir)
PlayoffLogger.get('filemanager').info(
'copying file to %s', output_path)
shutil.copy(source_path, unicode(output_path))
self.register_file(output_path)
return output_path
def copy_scripts(self, script_path='sklady/playoff.js'):
return self.copy_file('playoff.js', script_path)
def copy_styles(self, sheet_path='css/playoff.css'):
return self.copy_file('playoff.css', sheet_path)
def send_files(self):
if (self.goniec is not None) and self.goniec['enabled']:
try:
if 'host' not in self.goniec:
self.goniec['host'] = 'localhost'
if 'port' not in self.goniec:
self.goniec['port'] = 8090
content_lines = [self.output_path] + \
list(self.files) + \
['bye', '']
PlayoffLogger.get('goniec').info(
'\n'.join(content_lines))
goniec = socket.socket()
goniec.connect((self.goniec['host'], self.goniec['port']))
goniec.sendall('\n'.join(content_lines))
goniec.close()
except socket.error:
pass
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