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-rw-r--r--how.js236
1 files changed, 118 insertions, 118 deletions
diff --git a/how.js b/how.js
index 26d2baa..0f19d7c 100644
--- a/how.js
+++ b/how.js
@@ -1,16 +1,16 @@
// rozstawienie stołów po wirtualnej sali
var Tables = function(viewport, quantity) {
- var that = this;
- that.quantity = quantity;
- that.viewport = viewport;
- that.dim = 0;
+ var that = this;
+ that.quantity = quantity;
+ that.viewport = viewport;
+ that.dim = 0;
- that.tables = [];
+ that.tables = [];
- that.singleDiv = jQuery('<div>').css({position: 'absolute'}).addClass('table'); // reprezentacja pojedynczego stołu
- that.direction = undefined;
- that.setDirection = function(direction) { // ustawia orientację sali/ustawienie stołów
+ that.singleDiv = jQuery('<div>').css({position: 'absolute'}).addClass('table'); // reprezentacja pojedynczego stołu
+ that.direction = undefined;
+ that.setDirection = function(direction) { // ustawia orientację sali/ustawienie stołów
var alignment = direction.split('-'); // dzielimy kierunek na składową horyzontalną i wertykalną
var rows = 2; // stoły stoją w dwóch rzędach
var cols = parseInt(Math.ceil(that.quantity / 2)); // i w tylu kolumnach, ilu trzeba
@@ -29,16 +29,16 @@ var Tables = function(viewport, quantity) {
case 'straight': // w dwóch rzędach/kolumnach
position.top = parseInt(Math.floor(2 * i / that.quantity));
position.left = i % parseInt((that.quantity+1) / 2);
- break;
+ break;
case 'uturn': // w dwóch rzędach/kolumnach, ale zakręcają
position.top = parseInt(Math.floor(2 * i / that.quantity));
position.left = Math.min(i, (that.quantity-1-i));
- break;
+ break;
case 'snake': // wężykiem
position.top = i % 4;
position.top = Math.min(position.top, 3 - position.top);
position.left = parseInt(Math.floor(i / 2));
- break;
+ break;
}
positions[i] = position;
}
@@ -55,31 +55,31 @@ var Tables = function(viewport, quantity) {
positions[i].left += (width-that.dim)/(width*2);
positions[i].top += (height-that.dim)/(height*2);
that.tables[i].css({left: positions[i].left * width,
- top: positions[i].top * height});
- break;
+ top: positions[i].top * height});
+ break;
case 'right':
positions[i].left -= (width-that.dim)/(width*2);
positions[i].top += (height-that.dim)/(height*2);
that.tables[i].css({left: (Math.ceil(that.quantity / 2) - positions[i].left - 1) * width,
- top: positions[i].top * height});
- break;
+ top: positions[i].top * height});
+ break;
case 'top':
positions[i].left += (height-that.dim)/(height*2);
positions[i].top += (width-that.dim)/(width*2);
that.tables[i].css({top: positions[i].left * height,
- left: positions[i].top * width});
- break;
+ left: positions[i].top * width});
+ break;
case 'bottom':
positions[i].left -= (height-that.dim)/(height*2);
positions[i].top += (width-that.dim)/(width*2);
that.tables[i].css({top: (Math.ceil(that.quantity / 2) - positions[i].left - 1) * height,
- left: positions[i].top * width});
- break;
+ left: positions[i].top * width});
+ break;
}
}
- }
+ }
- that.getPosition = function(position, size) { // podaje współrzędne pikselowe dla danej pozycji zawodnika (/[0-9]+[WNES]/) lub stołu
+ that.getPosition = function(position, size) { // podaje współrzędne pikselowe dla danej pozycji zawodnika (/[0-9]+[WNES]/) lub stołu
var pos = position.toString().match(/^(\d+)([NEWS]?)$/);
if (!pos) {
throw 'Illegal position';
@@ -89,7 +89,7 @@ var Tables = function(viewport, quantity) {
throw 'Table number out of range';
}
var offset = { left: parseInt(that.tables[tableNo-1].css('left')),
- top: parseInt(that.tables[tableNo-1].css('top')) };
+ top: parseInt(that.tables[tableNo-1].css('top')) };
switch (pos[2]) {
case 'N': // N u góry
offset.left += that.dim / 2;
@@ -120,24 +120,24 @@ var Tables = function(viewport, quantity) {
for (var i = 0; i < that.tables.length; i++) {
that.viewport.container.append(that.tables[i]);
}
- }
+ }
};
// para.
var Pair = function(startingPosition, number, movement) {
- var that = this;
- that.players = [ startingPosition, startingPosition.replace("N", "S").replace("E", "W") ]; // para składa się z 2 graczy, N gra z S, E gra z W
- that.number = number;
- that.movement = movement;
- that.containers = [];
- that.size = that.movement.tables.dim * 0.3; // para ma rozmiar 30% obszaru stolika. sprawdzić, czy nie gra Klichowicz.
- that.colour = '#'+('00000'+(Math.random()*(1<<24)|0).toString(16)).slice(-6); // para ma jeden kolor, ale losowy
- for (var i = 0; i < 2; i++) {
+ var that = this;
+ that.players = [ startingPosition, startingPosition.replace("N", "S").replace("E", "W") ]; // para składa się z 2 graczy, N gra z S, E gra z W
+ that.number = number;
+ that.movement = movement;
+ that.containers = [];
+ that.size = that.movement.tables.dim * 0.3; // para ma rozmiar 30% obszaru stolika. sprawdzić, czy nie gra Klichowicz.
+ that.colour = '#'+('00000'+(Math.random()*(1<<24)|0).toString(16)).slice(-6); // para ma jeden kolor, ale losowy
+ for (var i = 0; i < 2; i++) {
that.containers[i] = jQuery('<div>').addClass('player').css({backgroundColor: that.colour, position: 'absolute', lineHeight: that.size+'px', width: that.size, height: that.size, borderRadius: that.size}).text(that.number);
- }
+ }
- that.moveTo = function(position) {
+ that.moveTo = function(position) {
for (var i = 0; i < 2; i++) {
if (position) { // przesuwamy parę na określoną pozycję
that.players[i] = position;
@@ -149,27 +149,27 @@ var Pair = function(startingPosition, number, movement) {
that.containers[i].animate({left: 0, top: 0}, 1000);
}
}
- }
+ }
- that.display = function() {
+ that.display = function() {
for (var i = 0; i < 2; i++) {
movement.viewport.container.append(that.containers[i]);
that.containers[i].animate(that.movement.tables.getPosition(that.players[i], that.size), 1000); // wypuszczamy zawodników na salę
}
- }
+ }
}
// pudełko rozdaniowe
var Set = function(startingPosition, movement, number) {
- var that = this;
- that.movement = movement;
- that.number = number;
- that.position = startingPosition;
- that.colour = '#'+('00000'+(Math.random()*(1<<24)|0).toString(16)).slice(-6); // losowy kolor
- that.size = that.movement.tables.dim * 0.2;
- that.container = jQuery('<div>').addClass('cards').css({position: 'absolute', width: that.size, height: that.size*1.5, backgroundColor: that.colour, top: that.movement.viewport.height-that.size}).text(that.number);
-
- that.getPosition = function(position) { // translacja pozycji na pozycję w pikselach
+ var that = this;
+ that.movement = movement;
+ that.number = number;
+ that.position = startingPosition;
+ that.colour = '#'+('00000'+(Math.random()*(1<<24)|0).toString(16)).slice(-6); // losowy kolor
+ that.size = that.movement.tables.dim * 0.2;
+ that.container = jQuery('<div>').addClass('cards').css({position: 'absolute', width: that.size, height: that.size*1.5, backgroundColor: that.colour, top: that.movement.viewport.height-that.size}).text(that.number);
+
+ that.getPosition = function(position) { // translacja pozycji na pozycję w pikselach
var pos;
if (parseInt(position) == pos && position > 0) { // jeśli rozdanie leży na stole, to leży na stole
pos = that.movement.tables.getPosition(position, that.size);
@@ -189,9 +189,9 @@ var Set = function(startingPosition, movement, number) {
}
pos.top -= that.size * 0.25;
return pos;
- }
+ }
- that.moveTo = function(position) {
+ that.moveTo = function(position) {
that.position = position;
if (position) {
that.container.animate(that.getPosition(position), 1000);
@@ -199,33 +199,33 @@ var Set = function(startingPosition, movement, number) {
else {
that.container.animate({left: 0, top: that.movement.viewport.height - that.size}, 1000); // na koniec turnieju ściągamy rozdania
}
- }
+ }
- that.display = function() {
+ that.display = function() {
that.movement.viewport.container.append(that.container);
that.moveTo(that.position); // rozdania puszczane na salę
- }
+ }
}
// reprezentacja schematu
var Movement = function(viewport, movement, tables, summary) {
- var that = this;
- that.viewport = viewport;
- that.data = movement;
- that.tables = tables;
- that.round = 1;
- that.summary = summary;
-
- that.pairs = [];
- for (var i = 0; i < tables.quantity * 2; i++) { // rozstawiamy pary z kolejnych pozycji z movements.json
+ var that = this;
+ that.viewport = viewport;
+ that.data = movement;
+ that.tables = tables;
+ that.round = 1;
+ that.summary = summary;
+
+ that.pairs = [];
+ for (var i = 0; i < tables.quantity * 2; i++) { // rozstawiamy pary z kolejnych pozycji z movements.json
that.pairs[that.data.positions[i]] = new Pair(parseInt(Math.ceil((i+1)/2)) + ['N','E'][i%2], that.data.positions[i], that);
that.pairs[that.data.positions[i]].display();
- }
+ }
- that.sets = [];
- var lastTable = 0;
- var emptySets = 0;
- for (var i = 0; i < that.data.sets.length; i++) { // kolejne komplety z movements.json
+ that.sets = [];
+ var lastTable = 0;
+ var emptySets = 0;
+ for (var i = 0; i < that.data.sets.length; i++) { // kolejne komplety z movements.json
if (that.data.sets[i]) { // komplet zaczyna na stoliku
lastTable = that.data.sets[i];
emptySets = 0;
@@ -236,14 +236,14 @@ var Movement = function(viewport, movement, tables, summary) {
that.data.sets[j] = lastTable + 0.25 + 0.5*(j - i + emptySets)/(emptySets+1); // więc jest na wirtualnym stoliku ułamkowym
}
}
- }
- for (var i = 0; i < that.data.sets.length; i++) {
+ }
+ for (var i = 0; i < that.data.sets.length; i++) {
that.sets[i] = new Set(that.data.sets[i], that, i+1);
that.sets[i].display();
- }
-
+ }
+
// krok głównej pętli rotacji
- that.step = function() {
+ that.step = function() {
if (summary) {
summary.update(that); // aktualizacja tabelki krzyżowej
}
@@ -274,18 +274,18 @@ var Movement = function(viewport, movement, tables, summary) {
}
return false;
}
- }
+ }
}
// tabelka krzyżówki
var Summary = function(pairs) {
- var that = this;
+ var that = this;
- that.pairs = pairs;
- that.table = jQuery('<table>').addClass('summary');
+ that.pairs = pairs;
+ that.table = jQuery('<table>').addClass('summary');
// generujemy tabelką z pustymi komórkami, ew. nagłówkami
- for (var i = 0; i <= that.pairs; i++) {
+ for (var i = 0; i <= that.pairs; i++) {
var row = jQuery('<tr>');
for (var j = 0; j <= that.pairs; j++) {
var cell;
@@ -303,16 +303,16 @@ var Summary = function(pairs) {
row.append(cell);
}
that.table.append(row);
- }
+ }
- that.update = function(movement) {
+ that.update = function(movement) {
for (var pair in movement.pairs) { // kolorujemy pary
that.table.find('th:contains('+movement.pairs[pair].number+')').css({backgroundColor: movement.pairs[pair].colour});
}
var played = [];
for (var t = 1; t <= movement.tables.quantity; t++) {
played[t] = { set: movement.data.sets.indexOf(t),
- pairs: [] };
+ pairs: [] };
}
// oznaczanie rozdań (kompletów) rozegranych przez pary
for (var p in movement.pairs) {
@@ -324,48 +324,48 @@ var Summary = function(pairs) {
cell.css({backgroundColor: movement.sets[played[pl].set].colour});
cell.text(pl);
}
- }
-
- that.clear = function() {
+ }
+
+ that.clear = function() {
that.table.remove();
- }
+ }
- that.render = function(where) {
+ that.render = function(where) {
if (!where) {
where = jQuery('body');
}
jQuery(where).append(that.table);
- }
+ }
}
var Viewport = function(width, height) {
- var that = this;
- that.width = width;
- that.height = height;
- that.container = jQuery('<div>').css({height: that.height, width: that.width, position: 'relative'}).addClass('viewport');
+ var that = this;
+ that.width = width;
+ that.height = height;
+ that.container = jQuery('<div>').css({height: that.height, width: that.width, position: 'relative'}).addClass('viewport');
- that.clear = function() {
+ that.clear = function() {
that.container.html('');
- }
+ }
- that.render = function(where) {
+ that.render = function(where) {
if (!where) {
where = jQuery('body');
}
jQuery(where).append(that.container);
- }
+ }
};
var Control = function(movement) {
- var that = this;
+ var that = this;
- that.movement = movement;
+ that.movement = movement;
- that.setMovement = function(movement) {
+ that.setMovement = function(movement) {
that.movement = movement;
- }
+ }
- that.step = function() {
+ that.step = function() {
if (!that.movement.step()) {
that.stop();
that.container.hide();
@@ -373,48 +373,48 @@ var Control = function(movement) {
if (that.autoplay) {
that.autoTimeout = setTimeout(that.step, 1500);
}
- }
+ }
- that.autoplay = false;
- that.autoTimeout = undefined;
- that.play = function() {
+ that.autoplay = false;
+ that.autoTimeout = undefined;
+ that.play = function() {
that.autoplay = true;
that.step();
that.playButton.hide();
that.stopButton.show();
that.stepButton.hide();
- }
+ }
- that.stop = function() {
+ that.stop = function() {
that.autoplay = false;
clearTimeout(that.autoTimeout);
that.stopButton.hide();
that.playButton.show();
that.stepButton.show();
- }
+ }
- that.container = jQuery('<div>').addClass('controls');
+ that.container = jQuery('<div>').addClass('controls');
- that.stepButton = jQuery('<div>').addClass('step').text('>|');
- that.playButton = jQuery('<div>').addClass('play').text('>');
- that.stopButton = jQuery('<div>').addClass('stop').text('||');
+ that.stepButton = jQuery('<div>').addClass('step').text('>|');
+ that.playButton = jQuery('<div>').addClass('play').text('>');
+ that.stopButton = jQuery('<div>').addClass('stop').text('||');
- that.container.append(that.stepButton).append(that.playButton).append(that.stopButton);
- jQuery('body').append(that.container);
+ that.container.append(that.stepButton).append(that.playButton).append(that.stopButton);
+ jQuery('body').append(that.container);
- that.stepButton.bind('click', that.step);
- that.playButton.bind('click', that.play);
- that.stopButton.bind('click', that.stop);
+ that.stepButton.bind('click', that.step);
+ that.playButton.bind('click', that.play);
+ that.stopButton.bind('click', that.stop);
}
jQuery(document).ready(function() {
- var vp = new Viewport(jQuery(window).width()*0.6, jQuery(window).height()*0.9);
- vp.render();
- var movements;
- var moveList = jQuery('.selector .list');
- jQuery.getJSON('movements.json', function(data) {
+ var vp = new Viewport(jQuery(window).width()*0.6, jQuery(window).height()*0.9);
+ vp.render();
+ var movements;
+ var moveList = jQuery('.selector .list');
+ jQuery.getJSON('movements.json', function(data) {
movements = data;
for (var m in movements) {
var move = m.split('-');
@@ -447,5 +447,5 @@ jQuery(document).ready(function() {
control.setMovement(move);
control.container.show();
});
- });
+ });
});