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authorxue <>2005-12-24 23:00:41 +0000
committerxue <>2005-12-24 23:00:41 +0000
commitdf3475eced66f7e8e63b231828587475ee3f32ca (patch)
treea80cce6532a1c606699704268065f1a9976aa23f /demos
parent56b28c33fdee6169c9bfd77f4f9d8e9d349e0b7b (diff)
Diffstat (limited to 'demos')
-rw-r--r--demos/quickstart/protected/pages/chap3/Hangman.page9
-rw-r--r--demos/quickstart/protected/pages/chap3/Hangman/Home.page74
-rw-r--r--demos/quickstart/protected/pages/chap3/Hangman/Home.php135
-rw-r--r--demos/quickstart/protected/pages/chap3/Hangman/config.xml5
-rw-r--r--demos/quickstart/protected/pages/chap3/Hangman/words.txt27
5 files changed, 249 insertions, 1 deletions
diff --git a/demos/quickstart/protected/pages/chap3/Hangman.page b/demos/quickstart/protected/pages/chap3/Hangman.page
index 603a040b..fc7bc2a5 100644
--- a/demos/quickstart/protected/pages/chap3/Hangman.page
+++ b/demos/quickstart/protected/pages/chap3/Hangman.page
@@ -1,6 +1,13 @@
<com:TContent ID="body" >
<h4>Sample: Hangman Game</h4>
<p>
-<a href="?page=Samples.Hangman.
+Having seen the simple "Hello World" application, we now build a more complex application called "Hangman Game". In this game, the player is asked to guess a word, a letter at a time. If he guesses a letter right, the letter will be shown in the word. The player can continue to guess as long as the number of his misses is within a prespecified bound. The player wins the game if he finds out the word within the miss bound, or he loses.
</p>
+<p>
+To facilitate the building of this game, we show the state transition diagram of the gaming process in the following,
+</p>
+<div class="runbar">
+<a href="?page=chap3.Hangman.Home" target="_blank">Run Sample</a>
+<a href="?page=ViewSource&amp;path=/chap3/Hangman/Home.php" target="_blank">View Source</a>
+</div>
</com:TContent> \ No newline at end of file
diff --git a/demos/quickstart/protected/pages/chap3/Hangman/Home.page b/demos/quickstart/protected/pages/chap3/Hangman/Home.page
new file mode 100644
index 00000000..1cc409d3
--- /dev/null
+++ b/demos/quickstart/protected/pages/chap3/Hangman/Home.page
@@ -0,0 +1,74 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
+
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+<title>Hangman Game</title>
+</head>
+
+<body>
+<com:TForm>
+<h1>Hangman Game</h1>
+
+<com:TPanel ID="IntroPanel">
+<p>This is the game of Hangman. You must guess a word, a letter at a time.
+If you make too many mistakes, you lose the game!</p>
+<com:TRadioButton ID="EasyLevel" GroupName="level" Text="Easy game; you are allowed 10 misses." /><br/>
+<com:TRadioButton ID="MediumLevel" GroupName="level" Text="Medium game; you are allowed 5 misses." /><br/>
+<com:TRadioButton ID="HardLevel" GroupName="level" Text="Hard game; you are only allowed 3 misses." /><br/>
+<com:TButton Text="Play!" Click="selectLevel" />
+<com:TLabel ID="LevelError" Text="You must choose a difficulty level!" ForeColor="red" Visible="false" />
+</com:TPanel>
+
+<com:TPanel ID="GuessPanel" Visible="false">
+<h2>Please make a guess</h2>
+<h3 style="letter-spacing: 4px;"><%= $this->Page->GuessWord %></h3>
+<p>You have made <%=$this->Page->Misses %> bad guesses
+out of a maximum of <%= $this->Page->Level %>.</p>
+<p>Guess:
+<com:TLinkButton ID="GuessA" Text="A" Click="guessWord" />
+<com:TLinkButton ID="GuessB" Text="B" Click="guessWord" />
+<com:TLinkButton ID="GuessC" Text="C" Click="guessWord" />
+<com:TLinkButton ID="GuessD" Text="D" Click="guessWord" />
+<com:TLinkButton ID="GuessE" Text="E" Click="guessWord" />
+<com:TLinkButton ID="GuessF" Text="F" Click="guessWord" />
+<com:TLinkButton ID="GuessG" Text="G" Click="guessWord" />
+<com:TLinkButton ID="GuessH" Text="H" Click="guessWord" />
+<com:TLinkButton ID="GuessI" Text="I" Click="guessWord" />
+<com:TLinkButton ID="GuessJ" Text="J" Click="guessWord" />
+<com:TLinkButton ID="GuessK" Text="K" Click="guessWord" />
+<com:TLinkButton ID="GuessL" Text="L" Click="guessWord" />
+<com:TLinkButton ID="GuessM" Text="M" Click="guessWord" />
+<com:TLinkButton ID="GuessN" Text="N" Click="guessWord" />
+<com:TLinkButton ID="GuessO" Text="O" Click="guessWord" />
+<com:TLinkButton ID="GuessP" Text="P" Click="guessWord" />
+<com:TLinkButton ID="GuessQ" Text="Q" Click="guessWord" />
+<com:TLinkButton ID="GuessR" Text="R" Click="guessWord" />
+<com:TLinkButton ID="GuessS" Text="S" Click="guessWord" />
+<com:TLinkButton ID="GuessT" Text="T" Click="guessWord" />
+<com:TLinkButton ID="GuessU" Text="U" Click="guessWord" />
+<com:TLinkButton ID="GuessV" Text="V" Click="guessWord" />
+<com:TLinkButton ID="GuessW" Text="W" Click="guessWord" />
+<com:TLinkButton ID="GuessX" Text="X" Click="guessWord" />
+<com:TLinkButton ID="GuessY" Text="Y" Click="guessWord" />
+<com:TLinkButton ID="GuessZ" Text="Z" Click="guessWord" />
+</p>
+<p><com:TLinkButton Text="Give up?" Click="giveUp" /></p>
+</com:TPanel>
+
+<com:TPanel ID="WinPanel" Visible="false">
+<h2>You Win!</h2>
+<p>The word was: <%= $this->Page->Word %>.</p>
+<p><com:TLinkButton Text="Start Again" Click="startAgain" /></p>
+</com:TPanel>
+
+<com:TPanel ID="LosePanel" Visible="false">
+<h2>You Lose!</h2>
+<p>The word was: <%= $this->Page->Word %>.</p>
+<p><com:TLinkButton Text="Start Again" Click="startAgain" /></p>
+</com:TPanel>
+</com:TForm>
+
+</body>
+</html> \ No newline at end of file
diff --git a/demos/quickstart/protected/pages/chap3/Hangman/Home.php b/demos/quickstart/protected/pages/chap3/Hangman/Home.php
new file mode 100644
index 00000000..93028573
--- /dev/null
+++ b/demos/quickstart/protected/pages/chap3/Hangman/Home.php
@@ -0,0 +1,135 @@
+<?php
+
+class Home extends TPage
+{
+ const EASY_LEVEL=10;
+ const MEDIUM_LEVEL=5;
+ const HARD_LEVEL=3;
+
+ public function selectLevel($sender,$param)
+ {
+ if($this->EasyLevel->Checked)
+ $this->Level=self::EASY_LEVEL;
+ else if($this->MediumLevel->Checked)
+ $this->Level=self::MEDIUM_LEVEL;
+ else if($this->HardLevel->Checked)
+ $this->Level=self::HARD_LEVEL;
+ else
+ {
+ $this->LevelError->Visible=true;
+ return;
+ }
+
+ $this->Word=$this->generateWord();
+ $this->GuessWord=str_repeat('_',strlen($this->Word));
+ $this->Misses=0;
+ $this->showPanel('GuessPanel');
+ }
+
+ public function guessWord($sender,$param)
+ {
+ $sender->Enabled=false;
+ $letter=$sender->Text;
+ $word=$this->Word;
+ $guessWord=$this->GuessWord;
+ $pos=0;
+ $success=false;
+ while(($pos=strpos($word,$letter,$pos))!==false)
+ {
+ $guessWord[$pos]=$letter;
+ $success=true;
+ $pos++;
+ }
+ if($success)
+ {
+ $this->GuessWord=$guessWord;
+ if($guessWord===$word)
+ $this->showPanel('WinPanel');
+ }
+ else
+ {
+ $this->Misses++;
+ if($this->Misses>=$this->Level)
+ $this->giveUp(null,null);
+ }
+ }
+
+ public function giveUp($sender,$param)
+ {
+ $this->showPanel('LosePanel');
+ }
+
+ public function startAgain($sender,$param)
+ {
+ $this->showPanel('IntroPanel');
+ $this->LevelError->Visible=false;
+ for($letter=65;$letter<=90;++$letter)
+ {
+ $guessLetter='Guess'.chr($letter);
+ $this->$guessLetter->Enabled=true;
+ }
+ }
+
+ protected function generateWord()
+ {
+ $wordFile=dirname(__FILE__).'/words.txt';
+ $words=preg_split("/[\s,]+/",file_get_contents($wordFile));
+ do
+ {
+ $i=rand(0,count($words)-1);
+ $word=$words[$i];
+ } while(strlen($word)<5 || !preg_match('/^[a-z]*$/i',$word));
+ return strtoupper($word);
+ }
+
+ protected function showPanel($panelID)
+ {
+ $this->IntroPanel->Visible=false;
+ $this->GuessPanel->Visible=false;
+ $this->WinPanel->Visible=false;
+ $this->LosePanel->Visible=false;
+ $this->$panelID->Visible=true;
+ }
+
+ public function setLevel($value)
+ {
+ $this->setViewState('Level',$value,0);
+ }
+
+ public function getLevel()
+ {
+ return $this->getViewState('Level',0);
+ }
+
+ public function setWord($value)
+ {
+ $this->setViewState('Word',$value,'');
+ }
+
+ public function getWord()
+ {
+ return $this->getViewState('Word','');
+ }
+
+ public function getGuessWord()
+ {
+ return $this->getViewState('GuessWord','');
+ }
+
+ public function setGuessWord($value)
+ {
+ $this->setViewState('GuessWord',$value,'');
+ }
+
+ public function setMisses($value)
+ {
+ $this->setViewState('Misses',$value,0);
+ }
+
+ public function getMisses()
+ {
+ return $this->getViewState('Misses',0);
+ }
+}
+
+?> \ No newline at end of file
diff --git a/demos/quickstart/protected/pages/chap3/Hangman/config.xml b/demos/quickstart/protected/pages/chap3/Hangman/config.xml
new file mode 100644
index 00000000..67056f9d
--- /dev/null
+++ b/demos/quickstart/protected/pages/chap3/Hangman/config.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+
+<configuration>
+ <pages MasterClass="" />
+</configuration> \ No newline at end of file
diff --git a/demos/quickstart/protected/pages/chap3/Hangman/words.txt b/demos/quickstart/protected/pages/chap3/Hangman/words.txt
new file mode 100644
index 00000000..80814580
--- /dev/null
+++ b/demos/quickstart/protected/pages/chap3/Hangman/words.txt
@@ -0,0 +1,27 @@
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+PRADO is an event-driven and component-based framework
+for Web application development in PHP 5.
+
+Components following the PRADO protocol are highly
+configurable and reusable. Properties defining
+the basic features of a component can be configured
+in specifications, templates or code.
+New components can be developed by either inheriting
+an existing component class or composing several
+components together. The work of using a component
+amounts to placing the component tag on the page template,
+configuring component properties, and writing handler
+functions to respond to component events.
+
+PRADO shares many similarities with ASP.NET and other
+RAD tools for Windows GUI development, such as Borland Delphi.
+In particular, it supports event-driven programming,
+viewstate maintenance, javascript, template, form validations, etc. \ No newline at end of file