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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is the Narcissus JavaScript engine.
 *
 * The Initial Developer of the Original Code is
 * Brendan Eich <brendan@mozilla.org>.
 * Portions created by the Initial Developer are Copyright (C) 2004
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

/*
 * Narcissus - JS implemented in JS.
 *
 * Well-known constants and lookup tables.  Many consts are generated from the
 * tokens table via eval to minimize redundancy, so consumers must be compiled
 * separately to take advantage of the simple switch-case constant propagation
 * done by SpiderMonkey.
 */

// jrh
//module('JS.Defs');

GLOBAL = this;

var tokens = [
    // End of source.
    "END",

    // Operators and punctuators.  Some pair-wise order matters, e.g. (+, -)
    // and (UNARY_PLUS, UNARY_MINUS).
    "\n", ";",
    ",",
    "=",
    "?", ":", "CONDITIONAL",
    "||",
    "&&",
    "|",
    "^",
    "&",
    "==", "!=", "===", "!==",
    "<", "<=", ">=", ">",
    "<<", ">>", ">>>",
    "+", "-",
    "*", "/", "%",
    "!", "~", "UNARY_PLUS", "UNARY_MINUS",
    "++", "--",
    ".",
    "[", "]",
    "{", "}",
    "(", ")",

    // Nonterminal tree node type codes.
    "SCRIPT", "BLOCK", "LABEL", "FOR_IN", "CALL", "NEW_WITH_ARGS", "INDEX",
    "ARRAY_INIT", "OBJECT_INIT", "PROPERTY_INIT", "GETTER", "SETTER",
    "GROUP", "LIST",

    // Terminals.
    "IDENTIFIER", "NUMBER", "STRING", "REGEXP",

    // Keywords.
    "break",
    "case", "catch", "const", "continue",
    "debugger", "default", "delete", "do",
    "else", "enum",
    "false", "finally", "for", "function",
    "if", "in", "instanceof",
    "new", "null",
    "return",
    "switch",
    "this", "throw", "true", "try", "typeof",
    "var", "void",
    "while", "with",
    // Extensions
    "require", "bless", "mixin", "import"
];

// Operator and punctuator mapping from token to tree node type name.
// NB: superstring tokens (e.g., ++) must come before their substring token
// counterparts (+ in the example), so that the opRegExp regular expression
// synthesized from this list makes the longest possible match.
var opTypeNames = {
    '\n':   "NEWLINE",
    ';':    "SEMICOLON",
    ',':    "COMMA",
    '?':    "HOOK",
    ':':    "COLON",
    '||':   "OR",
    '&&':   "AND",
    '|':    "BITWISE_OR",
    '^':    "BITWISE_XOR",
    '&':    "BITWISE_AND",
    '===':  "STRICT_EQ",
    '==':   "EQ",
    '=':    "ASSIGN",
    '!==':  "STRICT_NE",
    '!=':   "NE",
    '<<':   "LSH",
    '<=':   "LE",
    '<':    "LT",
    '>>>':  "URSH",
    '>>':   "RSH",
    '>=':   "GE",
    '>':    "GT",
    '++':   "INCREMENT",
    '--':   "DECREMENT",
    '+':    "PLUS",
    '-':    "MINUS",
    '*':    "MUL",
    '/':    "DIV",
    '%':    "MOD",
    '!':    "NOT",
    '~':    "BITWISE_NOT",
    '.':    "DOT",
    '[':    "LEFT_BRACKET",
    ']':    "RIGHT_BRACKET",
    '{':    "LEFT_CURLY",
    '}':    "RIGHT_CURLY",
    '(':    "LEFT_PAREN",
    ')':    "RIGHT_PAREN"
};

// Hash of keyword identifier to tokens index.  NB: we must null __proto__ to
// avoid toString, etc. namespace pollution.
var keywords = {__proto__: null};

// Define const END, etc., based on the token names.  Also map name to index.
var consts = " ";
for (var i = 0, j = tokens.length; i < j; i++) {
    if (i > 0)
        consts += "; ";
    var t = tokens[i];
    if (/^[a-z]/.test(t)) {
        consts += t.toUpperCase();
        keywords[t] = i;
    } else {
        consts += (/^\W/.test(t) ? opTypeNames[t] : t);
    }
    consts += " = " + i;
    tokens[t] = i;
}
eval(consts + ";");

// Map assignment operators to their indexes in the tokens array.
var assignOps = ['|', '^', '&', '<<', '>>', '>>>', '+', '-', '*', '/', '%'];

for (i = 0, j = assignOps.length; i < j; i++) {
    t = assignOps[i];
    assignOps[t] = tokens[t];
}